I realise this is a stupid question...
...but I've been poring over Spacedock for about 2 hours tonight trying to find the answer...and I can't.
So here's the stupid question (apologies, everyone! :) )
Let's say an Intrepid-class, with 800 shields, takes a photon torpedo to the forward shields. The forward shields are at 600/800, now, right? Okay, got that.
Now, the other shield arcs; port, starboard and aft, are still at 800, right? Okay, got that.
Now let's say the forward shields take another 600 damage, collapsing them.
Has the entire shield bubble collapsed (which is what I've been playing) or do the other 3 arcs still have shielding?
Sorry for being dopey...too much flu medication and too little sleep, methinks! :(
Shield collapse & power usage?
To use the above example, if the Intrepid loses its forward shield, does it still has to maintain power to the forward shield to prevent instability in the other three?
If so, does it have to supply power to maintain the shield as though it were at the 800 points it was originally raised to, or can it be less than that. Could you simply use 1 power?
Calguard:
I don't recall it ever being explicitly stated that one shield could be lowered for beam out. In fact a majority of times transport through shields is impossible. Thereby incresing dramatic tension by leaving an away team in danger. Of course I could be wrong.
But there have been a few times when beam out has occured through raised shield. I can think of TNG's "Relics" and "The Battle" off the top of my head.
Of course there's nothing to stop the players matching the transporter emitter frequency to the shield rotation frequency and beaming their endangered shipmates up. (If they roll high enough :D ).