Results 1 to 15 of 15

Thread: How will you put the new game to the test?

  1. #1
    Join Date
    Jun 2000
    Location
    Twin Cities, MN USA
    Posts
    156

    Question How will you put the new game to the test?

    Hi everyone,

    I'm delighted to see the Coda-specific subforums up. Soon that spot of distorted space will be revealed as the new Star Trek game, cloaked through stealth marketing technology.

    When you've got the new game, how will you all test it? By converting it? By running a new series or adapting an old one? By playing a ship full of ENTERPRISE-era Andorians?

    I just started a new series a few weeks ago, and I've been holding off on teaching my new players space combat until Star Trek: Coda is out. So I'll be testing the new game with a swarm of Jem'Hadar fighters.

    word,
    will

  2. #2
    Join Date
    Feb 2001
    Location
    Brockville, Ontario, Canada
    Posts
    4,394
    Well, I am in the planning stages for a TOS forum based game. I'll wait until both books are out before I make my choice, I hate having only half a game for months. So, I will make my decision then, which from what I have seen lately probably won't be until early summer. Forgive the pessimism, but with Paramount still having to ok parts of the game I think it will be more then a month until release.

    With all due respect to those who are in charge of this project, I am not really hyped over it. Spent too much on my LUG books to think of changing to a new system now...Not made of money, unfortunatly.

  3. #3
    Join Date
    Oct 2001
    Location
    Alexandria, VA
    Posts
    3,208
    I plan to buy both books and read them thoroughly. From there, I'll probably run a couple one-shot episodes before committing to a campaign. I'm currently running my players through a SW campaign that they (we) love dearly, and I think they'll be reluctant to give it up in favor of Trek.

    However, to scratch my Trek bug, I'm planning to convert all of my old homebrewed RPG episodes, species, planets, ships, and characters to the Coda system. I had planned to convert them to ICON and post them on trekrpg.net, but with the Coda system coming out, I'd rather support the new system (which I hope will be well supported by Decipher).

  4. #4
    Join Date
    Nov 1999
    Location
    Jamestown, TN, USA
    Posts
    10
    I'm currently playing in a post Wolf 359/pre DS9 Starfleet campaign... I intend to test the new system by converting my character and suggesting to the GM that we try the same game with the new system. I'm also going to run a post Dominion War campaign with the new system ... (IF it comes out before my patience wears thin... Even Vulcans have their limits )

    Lt. Commander K'lek
    XO U.S.S. Renegade (Rogue Class escort (GM creation))
    Commander K'lek
    CO U.S.S. Renegade (Rogue Class escort (GM creation))

  5. #5
    Join Date
    Nov 1999
    Location
    Jamestown, TN, USA
    Posts
    10
    Aack... It HAS been a while since I posted here..... I had forgotten about already having a "signature" on file.

    I guess that only goes to show that only my CHARACTER has Eidetic Memory.
    Commander K'lek
    CO U.S.S. Renegade (Rogue Class escort (GM creation))

  6. #6
    Join Date
    Jul 2000
    Location
    Detroit, MI
    Posts
    503
    Myself? I am curious about the conversion rules. I love the campaign setting and I hope the new system captures the essence of Star Trek roleplaying.

    Also, I hope the new starship combat rules allow for all the bridge crew to have something TANGIBLE to do during a “dogfight.”

    Character generation is always a test of a good system and I hope that DECTrek captures the feel of Starfleet and the Star Trek universe.
    Kronok

    I am dead. As of this moment, we are all dead. We go into battle to reclaim our lives. This we do gladly because we are Jem’Hadar. Remember, victory is life.

    "The D20 System is the heart of the classic fantasy roleplaying experience, the game that has taught us all how to be munchkins. There is no way we could do it with any other system."

  7. #7
    Join Date
    May 2001
    Location
    Los Angeles CA
    Posts
    249
    >>'ll wait until both books are out before I make my choice, I hate having only half a game for months.<<

    It won't be months. If it were months, it would be disastrous. Think weeks. =)

    >>So, I will make my decision then, which from what I have seen lately probably won't be until early summer. Forgive the pessimism, but with Paramount still having to ok parts of the game I think it will be more then a month until release. <<

    I can't really speak to your pessimism, but you may be thinking about approvals differently than they actually are. Paramount has already approved the text. That's been done for awhile. What they are approving is the art and layout, which means they only have to look at the pages and say "yes, you can use that art, no you can't use that art, can we swap out a picture of Archer for Kirk?" This doesn't take a lot of time, and if my memory is correct they only have four chapters of a 14 chapter book left.

    Ross A. Isaacs
    Decipher, Inc.

  8. #8
    You mean, even with Enterprise references kept to a minimum, we might get a photo or two of the NX-01 and her crew?

  9. #9
    Join Date
    Feb 2001
    Location
    Brockville, Ontario, Canada
    Posts
    4,394
    Originally posted by RIsaacs
    >>'ll wait until both books are out before I make my choice, I hate having only half a game for months.<<

    It won't be months. If it were months, it would be disastrous. Think weeks. =)

    >>So, I will make my decision then, which from what I have seen lately probably won't be until early summer. Forgive the pessimism, but with Paramount still having to ok parts of the game I think it will be more then a month until release. <<

    I can't really speak to your pessimism, but you may be thinking about approvals differently than they actually are. Paramount has already approved the text. That's been done for awhile. What they are approving is the art and layout, which means they only have to look at the pages and say "yes, you can use that art, no you can't use that art, can we swap out a picture of Archer for Kirk?" This doesn't take a lot of time, and if my memory is correct they only have four chapters of a 14 chapter book left.

    Ross A. Isaacs
    Decipher, Inc.
    Acknowledged.

  10. #10
    Join Date
    Feb 2001
    Location
    Columbia, MO, USA
    Posts
    125
    Well my first campaign was stillborn after the second adventure. So I have plenty of notes for a post-dominion war campaign that ignores most of the results of the Voyager series. I basically put the crew on an Intrepid class ship, got them into trouble with some recently reactivated borg debris at Wolf 359 and then had them save a Romulan envoy's life from a pair in his party.

    I didn't get to visit any of the new planets I had worked up, nor have them explore deeper into the beta quadrant headed towards the gamma quadrant, nor have them travel into the Romulan Star Empire to testify about the aforementioned adventure with the Romulan envoy, all the while expected to dig up info for Starfleet Intelligence. So I have tons of story ideas I could try when the game came out, and that's assuming I don't start a new series set in the movie era.

    Aside from TNG, the movie era was some of my favorite Star Trek. The Frontier was still so vast, and ships still had so much in common with modern naval service, it just begs for a rpg to fill out the large blank spots the movies left in history. Actually, one story I had planned has more oomph in the movie era. It's not much of a decision for a Post-DS9 starfleet captain to turn over the location of a planet full of klingon-human hybrids to the Empire to be reintegrated. Kirk might balk at the people being there, but he'd never turn the relatively peaceful colonists over to the Empire of his day. I'd think few captains of that time would. I hope the new books cover this is enough detail that we don't have to wait for an Exploration or Movie Era sourcebook to go crazy during this time period.

    Lockhart

  11. #11
    Join Date
    Jan 2000
    Location
    Costa Mesa, CA, USA
    Posts
    34

    BOLDLY GOING WHERE I'VE NEVER GONE BEFORE

    Unfortunately (or fortunately, since I didn't have much invested) I jumped aboard the LUG game abaoutamonth before it was announced that the end was near. I never had the opportunity to play, so the CODA game will be my first real venture. Well, since the old FASA days way back when.
    Peace...

    Dan (OmegaOdd)
    www.omegaodd.com

  12. #12
    Join Date
    Oct 2001
    Location
    Ottawa, Ontario
    Posts
    761
    Being in a bookstore, I'll borrow the books with a staff-loan program, then decide from there whether or not to purchase. I sunk a lot of money into the LUGTrek books, and to be honest, quite dislike the thought of "Starting Over" with a new set of books, rules, etc. Especially when some of the mainstay information from the first books (things like which races were included) will likely not be the same at all, making some characters difficult to translate, etc...

    I dunno. I have to reserve judgement till I read the books, but I doubt myself nor my playing group will want to sink the money into it when we've got a system that is already good - if it ain't broken...

    Then again, I'm one of those "Buy the core books and stop there" type people: I never buy much in the way of expansion packs, I just work with the core rules and my own imagination...

    The Doc
    So you think, 'Might as well,
    Dance a Tango to Hell,
    at least I'll have Tangoed at all.'
    -- "Rent," Jonathan Larson

  13. #13
    Join Date
    Aug 1999
    Location
    Mt. Pleasant, Michigan, USA
    Posts
    389
    I fully intend to purchase the new books and convert my existing but presently in limb0 Star Trek campaign to the new rules. I also have spent a considerable amount of of money on ICON, and I plan to hang onto every bit of it..because if someone wants to play a race that LUGTrek has and CODATrek does not, I'll let 'em build it with LUG and then convert it But from what I have seen of the new system, I think my players will enjoy it a lot more, and it will be easier to run.

    Allen

  14. #14
    Join Date
    Sep 2001
    Location
    Dundee, Scotland, UK
    Posts
    1,808
    I'll buy the PHB and convert our LUG characters over (I can't imagine this is going to be that difficult, after all some of them were converted from FASA Trek). Then I'll run an adventure or two and see which system my players and I prefer.

    Though unless the system is really really bad, I'll probably lean towards a complete change over. After all, I prefer a supported system over an unsupported one.

    "You can't take a picture of this; it's already gone." -Nate Fisher, Six Feet Under.

  15. #15
    Join Date
    Aug 1999
    Location
    Afghanistan
    Posts
    467

    Talking How Will I test the new system?

    Seeing that my gaming group has pretty much evaporated, I'll be making a pregenerated crew, convert some of the old adventures, run myyself through them to get familiar with the mechanics, then write some more thinking "22" the whole way
    Insert something clever

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •